A New Demo Showing Some Next-Gen Graphics
Unreal Engine just released a new next-generation graphics demo which is named as Reflections Real-Time Ray Tracing. This demo shows some next-generation graphics reflections with ray tracing technique. It is also called Project Spotlight. You can see the demo below:
Details About This Demo
Unreal Engine is a game engine developed by Epic Games. It was primarily developed for first-person shooter games, but now it is successfully being used by many major games today. This demo is made by the collaboration of both Microsoft and NVIDIA technology. This new demo by unreal engine shows us future of real-time computer graphics “reflections” with the first-ever demonstration of real-time “ray tracing” in Unreal Engine 4.Now Microsoft uses its new DXR framework technology and NVIDIA uses it’s new RTX technology for Volta GPU’s.
It should be kept in mind that this new technology from NVIDIA would be used by it’s new Volta GPU’s but there are rumors that the new graphics cards from NVIDIA which are being supposed to be revealed at GTC 2018 are using it’s new Ampere 12-nanometer architecture. It is because they skipped Volta, which as many of you reading this might be aware, debuted around a year ago as the graphics engine driving NVIDIA Tesla V-100 accelerator. The primary markets for Volta were and remain high-performance computing (HPC) and artificial intelligence (AI). Both are served by Tesla now. It was also supposed that Volta will step into gaming cards world initially, but now we know that Ampere could actually be a version of Volta, just without the dedicated Tensor cores that are designed to speed up AI workloads, and that’s something gaming cards do not really need. Now again come to the main talk the Reflections demo illustrates the next-generation experimental lighting and rendering techniques in Unreal Engine, developed in collaboration with NVIDIA and ILMxLAB.
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