Home NewzBusiness & Finance Helldivers 2: Game Director Advocates Earning The Right To Monetize, Highlights Limited Pay-To-Win Element

Helldivers 2: Game Director Advocates Earning The Right To Monetize, Highlights Limited Pay-To-Win Element

by TheGamingNewz Team
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Helldivers 2 is the sequel to a popular co-op game that faced some early problems with its servers but is now recovering and considered a big success on PlayStation’s PC platform. Arrowhead, the developer of the game, is approaching challenges with a positive attitude. According to Johan Pilestedt (creative director and CEO of Arrowhead), the game must earn the right to monetize because they have worked hard to avoid making the game ‘pay-to-win.’

Further, Pilestedt emphasizes that they are committed to not making Helldivers 2 pay-to-win (p2w) except for a revolver, which is great for winning any cool gun competition. Also, many players don’t like games where spending money gives a big advantage in winning. However, Pilestedt responded in a tweet that it’s not that good, but this revolver is a basic item that players can replace easily.

One of the things causing a bit of debate is a special currency in the game called Supercredits. Players can get these either by playing the game or by spending around $10 to get them faster. Players seem to be worried that they have to pay for the game, but Pilestedt clarified in a tweet that the game actively works to avoid being pay-to-win and that only the special revolver is in that category.

According to Johan Pilestedt, the game must earn the right to monetize, which means players have the choice to support the game with money, but it’s not something they have to do. The game’s $40 price already includes a lot, and the $10 premium content is optional. Pilestedt wants players to feel they have a choice, and they don’t want to pressure players into buying things.

Moreover, this concept is applicable to Warbonds – an additional virtual currency that is interlinked with a battle pass. The game is made in such a way that players can collect gear without feeling like they will miss out on something if they don’t spend money right away.

Actually, the statement, ‘you have to earn the right to monetize,’ fits into a bigger conversation happening in the gaming world. People are talking about what’s fair when it comes to spending money on games. Many games get criticized for pushing people to spend lots of money to have a better gaming experience. However, the Helldivers 2 team wants players to have fun in the game without feeling like they have to buy things.

The discussion about how Helldivers 2 makes money also shows how players and game developers are talking about what’s right and fair in games. Many games are asking players to spend money, and Helldivers 2 is showing that it wants to keep things fair and let players choose how they want to support the game. If Helldivers 2 becomes successful with this strategy, then it can be an example for other games of how they can make money without forcing people to spend money to have a better gaming experience.

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